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Multiple transparent materials per object

PostPosted: Fri Feb 05, 2021 6:53 pm
by gingerskull
Hi,

I have a problem assigning two transparent materials to the same object. When I do that, the refractions at the boundary between the two materials are wrong.
In the attached screenshot, I assigned the same simple glass material to the object and a bunch of faces separately. Any idea what causes this?

Re: Multiple transparent materials per object

PostPosted: Sun Feb 07, 2021 12:06 pm
by linograndiotoy
I've tried here and it works as expected.
Did you check the normals of your model?

Re: Multiple transparent materials per object

PostPosted: Wed May 19, 2021 8:33 pm
by glasshandfilms
This still does not work in the latest version : OctaneRenderâ„¢ for Blender 2020.2.3 - 23.5 [STABLE]

I have a bottle that has a displacement shader on the outside, and another shader that has no displacement applied to the polygons on the inside.

Re: Multiple transparent materials per object

PostPosted: Sat May 22, 2021 6:56 am
by linograndiotoy
Can you be more specific about what you're trying to achieve?
Again, assigning 2 different materials, transparent or not, works perfectly here.
diel.PNG