How to set Universal Camera to Fish Eye?

Forums: How to set Universal Camera to Fish Eye?
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

How to set Universal Camera to Fish Eye?

Postby pegot » Thu Jan 21, 2021 1:31 pm

pegot Thu Jan 21, 2021 1:31 pm
On camera after selecting "Used as Universal Camera" how do I get Octane Blender to use a Fish Eye camera? In Stand Alone there is a further camera mode where you can select various types (Fish Eye, Equirectangular, etc..). I don't see that in Octane Blender - the Universal camera defaults to Thin Lens and I can't see how to activate the other modes.

UniversalCamera-CameraMode.jpg
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
pegot
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Re: How to set Universal Camera to Fish Eye?

Postby pegot » Thu Jan 21, 2021 2:05 pm

pegot Thu Jan 21, 2021 2:05 pm
Never mind, found answer here:
viewtopic.php?f=114&t=75360&p=386678&hilit=fish+eye+camera#p386678

We really need updated documentation guys...
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
pegot
Licensed Customer
Licensed Customer
 
Posts: 921
Joined: Mon Nov 07, 2011 3:44 am

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