by Elvissuperstar007 » Thu Jun 04, 2020 1:33 pm
Elvissuperstar007
Thu Jun 04, 2020 1:33 pm
I found it impossible to make an explosion from a VDB file. That is, the density works fine, but Blender ignores the temperature specified in the emission. I tried to change a lot of settings, such as emission scale, or a combination of different types of emission in materials. But I despaired, nothing helps. Here are screenshots of what I had. Explosion taken from OpenVDB Sample Section.
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Last edited by
Elvissuperstar007 on Thu Jun 04, 2020 8:16 pm, edited 1 time in total.
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
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