Not Rendering: „Waiting for image …“

Forums: Not Rendering: „Waiting for image …“
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Not Rendering: „Waiting for image …“

Postby Uhlhorn » Sat May 02, 2020 6:54 pm

Uhlhorn Sat May 02, 2020 6:54 pm
When rendering an Animation Octane is not rendering and shows "Waiting for Image …"
Rendering a single frame runs fine. What is running wrong?

Screenshot 2020-05-02 20.28.34.png


Here is the log file:
Code: Select all
Tried to access null node
Tried to access pin via an invalid ID P_VISIBLE_ENVIRONMENT (303)
Tried to access null node pin
Can't connect node 'VisibleEnvironment' (NT_ENV_TEXTURE, 000002AF01950B10) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null node
Tried to access pin via an invalid ID P_ENVIRONMENT (43)
Tried to access null node pin
Can't connect node 'Environment' (NT_ENV_DAYLIGHT, 000002AF0194D1B0) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null item
Tried to access attribute via invalid ID A_VALUE (185)
We can't evaluate items of a different version (version 0)!
Tried to access null item
Tried to access attribute via invalid ID A_VALUE (185)
We can't evaluate items of a different version (version 0)!
Tried to access null item
Tried to access attribute via invalid ID A_VALUE (185)
We can't evaluate items of a different version (version 0)!
Tried to access null item
Tried to access attribute via invalid ID A_VALUE (185)
We can't evaluate items of a different version (version 0)!
Tried to access null item
Tried to access attribute via invalid ID A_VALUE (185)
We can't evaluate items of a different version (version 0)!
Tried to access null item
Tried to access attribute via invalid ID A_PIN_COUNT (113)
We can't evaluate items of a different version (version 0)!
Tried to access null node
Tried to access pin via an invalid index 0
Tried to access null node pin
Can't connect node 'HDRI Sun.001[Light]' (NT_GEO_SCATTER, 000002AEE7E09C80) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null item
Tried to access attribute via invalid ID A_PIN_COUNT (113)
We can't evaluate items of a different version (version 0)!
Tried to access null node
Tried to access pin via an invalid index 1
Tried to access null node pin
Can't connect node 'Flagge.Flagge[Object]' (NT_GEO_SCATTER, 000002AEE7E0A140) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null item
Tried to access attribute via invalid ID A_PIN_COUNT (113)
We can't evaluate items of a different version (version 0)!
Tried to access null node
Tried to access pin via an invalid index 2
Tried to access null node pin
Can't connect node 'Cylinder.Cylinder[Object]' (NT_GEO_SCATTER, 000002AEE7E07A10) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null item
Tried to access attribute via invalid ID A_PIN_COUNT (113)
We can't evaluate items of a different version (version 0)!
Tried to access null node
Tried to access pin via an invalid index 3
Tried to access null node pin
Can't connect node 'Icosphere.Icosphere[Object]' (NT_GEO_SCATTER, 000002AEE7E077B0) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null item
Tried to access attribute via invalid ID A_PIN_COUNT (113)
We can't evaluate items of a different version (version 0)!
Tried to access null node
Tried to access pin via an invalid index 4
Tried to access null node pin
Can't connect node 'Cube.Cube[Object]' (NT_GEO_SCATTER, 000002AEE7E091D0) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null item
Tried to access attribute via invalid ID A_PIN_COUNT (113)
We can't evaluate items of a different version (version 0)!
Tried to access null node
Tried to access pin via an invalid index 5
Tried to access null node pin
Can't connect node 'Cube.001.Cube.001[Object]' (NT_GEO_SCATTER, 000002AEE7E0AE50) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null item
Tried to access attribute via invalid ID A_PIN_COUNT (113)
We can't evaluate items of a different version (version 0)!
Tried to access null node
Tried to access pin via an invalid index 6
Tried to access null node pin
Can't connect node 'Cube.002.Cube.002[Object]' (NT_GEO_SCATTER, 000002AEE7E0B310) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access null item
Tried to access attribute via invalid ID A_PIN_COUNT (113)
We can't evaluate items of a different version (version 0)!
Tried to access null node
Tried to access pin via an invalid index 7
Tried to access null node pin
Can't connect node 'Cube.003.Cube.003[Object]' (NT_GEO_SCATTER, 000002AEE7E0B1E0) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
Tried to access pin via an invalid ID P_UNKNOWN (0)
Tried to access null node pin
Can't read bool from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFD032844C0)
User avatar
Uhlhorn
Licensed Customer
Licensed Customer
 
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

Re: Not Rendering: „Waiting for image …“

Postby grimm » Sat May 02, 2020 7:07 pm

grimm Sat May 02, 2020 7:07 pm
Sounds like you have a mismatched versions between the plugin and the server. I would uninstall and reinstall again just to make sure to clean everything out. Make sure that when you uninstall, you get everything.
Linux Mint 20 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 460.56
User avatar
grimm
Licensed Customer
Licensed Customer
 
Posts: 1321
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Re: Not Rendering: „Waiting for image …“

Postby Uhlhorn » Sat May 02, 2020 11:23 pm

Uhlhorn Sat May 02, 2020 11:23 pm
Today I installed this Blender for Octane Installer and this OctaneServer Installer, both 2020.1 - 21.7:
Image
Attachments
Screenshot 2020-05-03 01.21.23.png
User avatar
Uhlhorn
Licensed Customer
Licensed Customer
 
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

Re: Not Rendering: „Waiting for image …“

Postby Uhlhorn » Sun May 03, 2020 3:52 pm

Uhlhorn Sun May 03, 2020 3:52 pm
Is it possible to export the animation from Blender to the standalone Octane renderer?
User avatar
Uhlhorn
Licensed Customer
Licensed Customer
 
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

Re: Not Rendering: „Waiting for image …“

Postby Uhlhorn » Sun May 03, 2020 6:50 pm

Uhlhorn Sun May 03, 2020 6:50 pm
Update:

When I set the Octane Camera Imager in the Camera Settings to Linear/Off, it is rendering.
When I set the Octane Camera Imager in the Camera Settings to sRGB, it produces the problem from above.

Export for Octane is in the File menu. Now I try to export it to Octane standalone.
User avatar
Uhlhorn
Licensed Customer
Licensed Customer
 
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

Re: Not Rendering: „Waiting for image …“

Postby J.C » Sun May 03, 2020 10:12 pm

J.C Sun May 03, 2020 10:12 pm
Uhlhorn wrote:Update:

When I set the Octane Camera Imager in the Camera Settings to Linear/Off, it is rendering.
When I set the Octane Camera Imager in the Camera Settings to sRGB, it produces the problem from above.


Strange issue. It's working fine on my system. Can you upload a file that has this problem?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: Not Rendering: „Waiting for image …“

Postby Uhlhorn » Mon May 04, 2020 5:51 pm

Uhlhorn Mon May 04, 2020 5:51 pm
Can you upload a file that has this problem?

Hmm it’s confidential.

Okay, I have deleted all confidential meshes and images, the problem still appears. When rendering a single frame, it will work. It is rendering a black image because the environment image is missing. When rendering an animation the issue occurs.
Attachments
Rendering Issue v12.blend
(963.08 KiB) Downloaded 250 times
User avatar
Uhlhorn
Licensed Customer
Licensed Customer
 
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

Re: Not Rendering: „Waiting for image …“

Postby grimm » Mon May 04, 2020 7:20 pm

grimm Mon May 04, 2020 7:20 pm
Your file crashes OctaneServer on my system, even just rendering one frame. I made sure to add in a HDR image for the environment.

jason@gemong ~ $ OctaneServer
Octane Engine v. 21.7

Octane: Starting Octane engine...
Octane: ...started
Octane: Activating license...
Octane: ...activated
Segmentation fault
Linux Mint 20 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 460.56
User avatar
grimm
Licensed Customer
Licensed Customer
 
Posts: 1321
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Re: Not Rendering: „Waiting for image …“

Postby protovu » Mon May 04, 2020 7:54 pm

protovu Mon May 04, 2020 7:54 pm
Rendered for me.
Win10
AMD 3900
2rtx2080's
protovu
Licensed Customer
Licensed Customer
 
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Re: Not Rendering: „Waiting for image …“

Postby pegot » Tue May 05, 2020 5:25 am

pegot Tue May 05, 2020 5:25 am
Sorry if I’m not addressing your specific issue. Final F12 rendering seems to work fine. But looking at your file I see why the preview is not rendering in the viewport and why it says “waiting for image.” The preview isn’t rendering because in View Layers Properties tab you have the preview pass type set to Denoised Beauty. However, the "Octane Camera Imager (preview mode)" is not activated. You need to both activate the preview imager AND you must select Enable Denoising.

Or you could just change Preview pass type to Combined, in which case you don’t need to activate Camera Preview Imager at all to see the rendering in viewport.
Attachments
CameraPreviewImager.png
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
pegot
Licensed Customer
Licensed Customer
 
Posts: 921
Joined: Mon Nov 07, 2011 3:44 am

Return to Blender


Who is online

Users browsing this forum: No registered users and 14 guests

Wed Apr 24, 2024 8:55 am [ UTC ]