Sun position navigation via rotate gizmo?

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Sun position navigation via rotate gizmo?

Postby Greggers » Sat Apr 11, 2020 6:44 pm

Greggers Sat Apr 11, 2020 6:44 pm
Hi guys, is there a way to navigate the position of the octane daylight sun position via a rotation gizmo? I use this method in Cinema 4d so it would be great to be able to do it in blender.
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Re: Sun position navigation via rotate gizmo?

Postby J.C » Sat Apr 11, 2020 10:29 pm

J.C Sat Apr 11, 2020 10:29 pm
It is possible using ball gizmo:
environment rotate gizmo.png
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Re: Sun position navigation via rotate gizmo?

Postby Greggers » Sat Apr 11, 2020 11:12 pm

Greggers Sat Apr 11, 2020 11:12 pm
ah yes but is there a way to have a transform gizmo in the viewpoint control the sun and sky rotation?
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Re: Sun position navigation via rotate gizmo?

Postby grimm » Sun Apr 12, 2020 2:04 am

grimm Sun Apr 12, 2020 2:04 am
Add a 2D or 3D transform node to your HDRI Image Tex node. The X and Y translation fields will rotate the HDRI in the x or y direction.

hdri-trans.png
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Re: Sun position navigation via rotate gizmo?

Postby Greggers » Sun Apr 12, 2020 8:43 am

Greggers Sun Apr 12, 2020 8:43 am
In cinema I can use a transform gizmo in the viewport to adjust the sun position. Trying to get blender to match the ease of cinema 4d as much as possible for speed. If I had to go into the node editor is a path I would only use for maybe more precision. I should have added I wanted a transform gizmo controlling the direction (rotation) in the ‘viewport’ in my first post.
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Re: Sun position navigation via rotate gizmo?

Postby linograndiotoy » Mon Apr 13, 2020 10:36 am

linograndiotoy Mon Apr 13, 2020 10:36 am
grimm wrote:Add a 2D or 3D transform node to your HDRI Image Tex node. The X and Y translation fields will rotate the HDRI in the x or y direction.

hdri-trans.png


It will rotate the HDRI, not the Daylight sun.

Next build will offer an Object Transformation node that right now is not compatible with the Sun Direction input. Being able to control the Sun direction using an object or a light in the scene is a feature I've asked for already, even if not a priority right now.
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Re: Sun position navigation via rotate gizmo?

Postby Greggers » Mon Apr 13, 2020 12:51 pm

Greggers Mon Apr 13, 2020 12:51 pm
Thanks for the reply.
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Re: Sun position navigation via rotate gizmo?

Postby linograndiotoy » Tue Apr 14, 2020 8:27 am

linograndiotoy Tue Apr 14, 2020 8:27 am
Sure!
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Re: Sun position navigation via rotate gizmo?

Postby Tharso » Tue Aug 30, 2022 2:01 pm

Tharso Tue Aug 30, 2022 2:01 pm
did anyone find the solution? I would like to control the sun in the viewport like blender sun
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Re: Sun position navigation via rotate gizmo?

Postby Tharso » Thu Sep 01, 2022 2:31 pm

Tharso Thu Sep 01, 2022 2:31 pm
linograndiotoy wrote:
grimm wrote:Add a 2D or 3D transform node to your HDRI Image Tex node. The X and Y translation fields will rotate the HDRI in the x or y direction.

hdri-trans.png


Being able to control the Sun direction using an object or a light in the scene is a feature I've asked for already, even if not a priority right now.


is this already possible?
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