Environment brighter with Alpha channel enabled

Forums: Environment brighter with Alpha channel enabled
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Environment brighter with Alpha channel enabled

Postby richardwright » Sun Nov 10, 2019 6:15 am

richardwright Sun Nov 10, 2019 6:15 am
Running latest version of OctaneRender 2019 for Blender 2.8 free tier.

If I enable Alpha channel in the kernal settings the hdr sky gets brighter.
Doesn't change the lighting of the other items in the scene.
Only affects the preview renders not the F12 render.

Tried the same settings in Lightwave Octane 4 and it doesn't do this.
Attachments
alpha.jpg
richardwright
Licensed Customer
Licensed Customer
 
Posts: 29
Joined: Mon Aug 08, 2016 8:09 am

Re: Environment brighter with Alpha channel enabled

Postby J.C » Sun Nov 10, 2019 11:01 am

J.C Sun Nov 10, 2019 11:01 am
Can you share the blend file?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: Environment brighter with Alpha channel enabled

Postby richardwright » Sun Nov 10, 2019 12:47 pm

richardwright Sun Nov 10, 2019 12:47 pm
The sky is an HDR in the original.
I swapped it for a daylight environment which does the same on my machine at least.
Attachments
Alpha_Sky_Problem.blend
(1.06 MiB) Downloaded 172 times
richardwright
Licensed Customer
Licensed Customer
 
Posts: 29
Joined: Mon Aug 08, 2016 8:09 am

Re: Environment brighter with Alpha channel enabled

Postby J.C » Mon Nov 11, 2019 12:52 am

J.C Mon Nov 11, 2019 12:52 am
Disable "Keep environment" in kernel settings to solve the issue.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: Environment brighter with Alpha channel enabled

Postby richardwright » Mon Nov 11, 2019 4:40 am

richardwright Mon Nov 11, 2019 4:40 am
But then the sky disappears.
I really don't want to setup lighting and materials with a black sky.

In Standalone I have both Alpha Channel and Keep Environment enabled and the sky isn't brighter.
The same in Octane for Lightwave.
richardwright
Licensed Customer
Licensed Customer
 
Posts: 29
Joined: Mon Aug 08, 2016 8:09 am

Re: Environment brighter with Alpha channel enabled

Postby J.C » Mon Nov 11, 2019 9:11 am

J.C Mon Nov 11, 2019 9:11 am
Looks like a bug to me. Please report this in bugs section.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: Environment brighter with Alpha channel enabled

Postby linograndiotoy » Tue Dec 17, 2019 10:37 am

linograndiotoy Tue Dec 17, 2019 10:37 am
That's definitely a bug.
linograndiotoy
OctaneRender Team
OctaneRender Team
 
Posts: 1157
Joined: Thu Feb 01, 2018 7:10 pm

Re: Environment brighter with Alpha channel enabled

Postby Dreviou » Sat May 09, 2020 8:25 pm

Dreviou Sat May 09, 2020 8:25 pm
Hmm, any solution to that issue? Got the same problem with a newest 2020 build. Alpha checked, exposure brighter.

Edit: I've done some tests. Enabling Alpha Channel brightnes only a viewport rendering. Output renders are being saved without additional exposure. So I guess the only workaround for now is to just enable alpha channel just before final rendering. Still, should be solved somehow...
Dreviou
Licensed Customer
Licensed Customer
 
Posts: 2
Joined: Tue Mar 20, 2018 9:23 pm

Re: Environment brighter with Alpha channel enabled

Postby linograndiotoy » Sun May 10, 2020 9:09 am

linograndiotoy Sun May 10, 2020 9:09 am
My feeling is you need to tweak your color space options in Blender and Octane. Can you please share a simple scene showing the issue?
linograndiotoy
OctaneRender Team
OctaneRender Team
 
Posts: 1157
Joined: Thu Feb 01, 2018 7:10 pm

Return to Blender


Who is online

Users browsing this forum: No registered users and 26 guests

Wed Apr 24, 2024 11:23 pm [ UTC ]