I am using the OSL texture script from here:
viewtopic.php?f=23&t=72299&p=366919#p366919
Works in Stand Alone. And the script compiles fine when loaded into the OSL texture node in Octane Blender. But it requires the image being blurred to be set to “OSL Delayed UV” projection. Stand Alone has a dedicated node for that which I do not see in Octane Blender.
How can I set an image to OSL Delayed UV projection mode in Octane Blender?
There is an OSL Projection node, but no predefined setting for OSL Delayed UV and that node itself requires a script to be loaded. And anyhow I am not sure that is the right node because Stand Alone has one as well but it is not used for the Gaussian Blur OSL texture.