Multiple displacement maps in a single texture
Posted: Thu May 16, 2019 9:48 pm
Hello everobody, while I'm already know how to do this inside Octane render node's structure I was wondering how to achieve this inside Octane Pluggin in Blender. I've been checking for resources in the forum and youtube but haven't been able to find the answer yet, any thoughts?
Cheers
Cheers