Blender Octane HDRI Maps

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Blender Octane HDRI Maps

Postby TaylorCaudle » Thu Jan 17, 2019 8:05 pm

TaylorCaudle Thu Jan 17, 2019 8:05 pm
Hello, I can't seem to get the HDRI environments working in Blender Octane Plugin,

I have visual environment selected, my HDRI texture loaded in the texture slot, and Backplates, relfections, etc enabled.

But all it does is show a backplate thats pure white. The reflections seem to be showing, but I'm not sure.

Ideally I'd like to use both the HDRI and the Sun environment. is this possible?
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Re: Blender Octane HDRI Maps

Postby J.C » Thu Jan 17, 2019 10:30 pm

J.C Thu Jan 17, 2019 10:30 pm
Hi, take a look here:
https://docs.otoy.com/BlenderH/BlenderP ... onment.htm

It's pretty straightforward. If you can't get it working you may upload your scene here so we can check it.
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Re: Blender Octane HDRI Maps

Postby TaylorCaudle » Thu Jan 17, 2019 11:41 pm

TaylorCaudle Thu Jan 17, 2019 11:41 pm
Yeah that doesnt work. Just a white BG. Tried multiple BGs, etc.

If I open the Octane Render Nodegraph thing, it seems to work, but then goes back to just white in the render.
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Re: Blender Octane HDRI Maps

Postby J.C » Fri Jan 18, 2019 12:04 am

J.C Fri Jan 18, 2019 12:04 am
Can you share the file or show your settings?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
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Re: Blender Octane HDRI Maps

Postby linograndiotoy » Thu Jan 24, 2019 11:05 am

linograndiotoy Thu Jan 24, 2019 11:05 am
Please be sure to be using a Texture created in the World Nodal editor.
Also, be sure to have Texture selected in the Environment Type.
Attachments
Env.PNG
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