Obizzz wrote:I’ve only used Octane for Modo and Standalone but the Modo version has on the fly conversion of Modo materials. Not eveything is supported but the basics are as well as Unity and Unreal PBR shaders. On the fly conversion of at least the basic shader features of Cycles would be really nice.
I plan on getting into Blender a bit more now with the 2.80 release and I wouldn’t mind using Octane as I’m already familiar with it.
linograndiotoy wrote:J.C wrote:If you are license owner I think you can ask Otoy for Blender's code.
Blender 2.8 is still beta. The plans for integrating it are after it is officially released.
Octane integration into Blender 2.8 will start before the official release, so we can have it ready and tested as Blender 2.8 will be officially released.
Users browsing this forum: Bing [Bot], Google [Bot] and 2 guests