How to save normal volume pass ??

Forums: How to save normal volume pass ??
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

How to save normal volume pass ??

Postby MistAjuliax » Wed Nov 28, 2018 11:10 am

MistAjuliax Wed Nov 28, 2018 11:10 am
Is there a way to save the normal of a fire/smoke effect ??? Is there a volume normal pass ? If not could you add it ?
Win 10 pro 64 / GTX 1070ti, gtx 1070 / FX8320E / 16Go DRR4
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Re: How to save normal volume pass ??

Postby J.C » Fri Nov 30, 2018 11:48 am

J.C Fri Nov 30, 2018 11:48 am
For Volume you have 5 passes available in render passes rollout:
Volume, Mask, Emission, ZFront, ZBack
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: How to save normal volume pass ??

Postby MistAjuliax » Fri Nov 30, 2018 7:51 pm

MistAjuliax Fri Nov 30, 2018 7:51 pm
I 'm aware of that. I looking for a way to bake normal of the volume ... may be i need a three rgb lights setup to get it or ask for a new feature volume normal pass ...
Win 10 pro 64 / GTX 1070ti, gtx 1070 / FX8320E / 16Go DRR4
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Re: How to save normal volume pass ??

Postby J.C » Sun Dec 02, 2018 11:36 am

J.C Sun Dec 02, 2018 11:36 am
Looks like you need to ask for it. This is a core engine feature so it's better to ask somewhere here:
viewforum.php?f=22
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
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