I recently tried the 3.08 update and my Universal Shaders have become "Undefined".
Tried to revert......still undefined. (see attachment)
Entering Shft+A, and looking for the Universal Shader under Octane Shaders......nothing. No there there. Just the Octane shaders prior to the Universal.
Now, I am assuming that, because I discovered the universal shader with a previous upload, (don't recall when...sometime this summer), that it was new.
Could be that it was there since I started with BlenderOctane in August, but it just did not show up for me?
What is the first version that has the Universal Shader? Maybe I am reverting wrong?
Anyone else have this happen?
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update>
Here is what I have been able to do to re-activate the Universal shader:
Right click on the .exe files for both the ORserver and BlenderOctane, and launch from a restore point.
Maybe a clue: Launching the ORserver, I was prompted to "allow access" ....I don't remember to what. Probably Octane LDB?
Any help with how to normalize all of this will be huge!
What I cannot determine is what versions of BlenderOctane/ORserver I am running. The Blender splash page only reveals 2.79b.
Is there a way to determine, when running, precisely what versions I have reverted to through this restore point option?
Thanks so much.
Win7 64
dual xeon
32 G RAM
970,980 Ti, 2x TitanX
Nvidia Driver -24.21.13.9764
StandAlone 3.03.4
Octane_Server_3.08_-_15.2.5
Blender_Octane_Edition_15.2.5_2.79
protovu
Licensed Customer