Texture Baking in v4

Forums: Texture Baking in v4
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Texture Baking in v4

Postby oblivion » Tue Oct 30, 2018 8:49 am

oblivion Tue Oct 30, 2018 8:49 am
Hi there,

is texture baking supported in v4? I can't seem to get it work.

Best
Oblivion
oblivion
Licensed Customer
Licensed Customer
 
Posts: 44
Joined: Mon Feb 15, 2016 8:45 pm

Re: Texture Baking in v4

Postby artbydile » Tue Oct 30, 2018 9:23 am

artbydile Tue Oct 30, 2018 9:23 am
It's working!

You need to
1.Set bake ID per objects/uv under object-data tab. You can bake several objects if they are not overlapping in the UV-space.
2.Set "baking camera" under camera tab
3.Set bake ID and (and UV if you are using a secondary ) under baking camera in camera tab.
4.Render from the baking-camera.

I had some issues with black frames in the preview render... Retrying it / waiting a bit seemed to solve this.
6x 2080TI ASUS TURBO + 2x 1080TI + 1x 1080
ThreadRipper 2970WX 3.6Ghz - 64GB RAM
artbydile
Licensed Customer
Licensed Customer
 
Posts: 9
Joined: Sun May 15, 2016 9:14 pm

Re: Texture Baking in v4

Postby oblivion » Tue Oct 30, 2018 1:43 pm

oblivion Tue Oct 30, 2018 1:43 pm
yeah, that thing with the black frame was my issue as well. switching to edit mode, then back to object mode seems to solve this
oblivion
Licensed Customer
Licensed Customer
 
Posts: 44
Joined: Mon Feb 15, 2016 8:45 pm

Re: Texture Baking in v4

Postby linograndiotoy » Mon Nov 05, 2018 12:44 pm

linograndiotoy Mon Nov 05, 2018 12:44 pm
oblivion wrote:yeah, that thing with the black frame was my issue as well. switching to edit mode, then back to object mode seems to solve this


Yes, the black frame (or ignored environment settings) issue is a know issue that needs to be solved.
linograndiotoy
OctaneRender Team
OctaneRender Team
 
Posts: 1155
Joined: Thu Feb 01, 2018 7:10 pm

Return to Blender


Who is online

Users browsing this forum: No registered users and 15 guests

Thu Apr 18, 2024 9:15 am [ UTC ]