grimm wrote:You should be able to, just make sure to set the fluid's geometry type to "movable proxy" or "reshapable proxy" so Octane knows to do the object motion blur. I haven't tested this yet, so YMMV.
J.C wrote:Tried in V4 but got an error with reshapable mesh and Internal motion blur. It just don't render (some error).
brent_3d wrote:Thanks for the testing Grimm, Lino showed me that the the Flip Fluids Addon works with the Octane/Blender Motion Blur so I'll be using that shortly plus it's awesome anyway.
pegot wrote:brent_3d wrote:Thanks for the testing Grimm, Lino showed me that the the Flip Fluids Addon works with the Octane/Blender Motion Blur so I'll be using that shortly plus it's awesome anyway.
If you start working with Flip Fluids be aware of some issues I found with it and Octane Blender: any setting you make in Octane Properties pane will be reset during rendering so you can not use camera visibility or Octane subdivision (it might effect the Mesh type as well, though I haven't tested that). See my post below:
viewtopic.php?f=114&t=68738
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