I have problem with *.orbx export,
In exported orbx is geometry.abs node with huge amount of pins.
In my test is about ten pins with materials, this is OK.
But there is maybe twenty pins Object_layer 1, 2, 3 .....,
why they are there?
This is small file, in my normal scene is perhaps 1000 pins with object layer,
geometry.abc node is 10 meters wide, ... crazy ...
help please ...