I am working on a 720 frame animation in Blender and using Octane to render.
In general, I love it. Having used Maya and Cinema 4D, and also being new to Blender, I am enjoying it.
I am having some inconsistent results when exporting to ORBX. basically, sometimes it works and sometimes it just stops with no message. At first, it was no big deal but now that I am trying to hit a deadline, it is becoming an issue. It seems that the only way to get a good result that I can render on our Octane farm is to export the frame range as ORBX. When I try to export just the animated pieces as an Octane alembic, the objects show on frame 1 and then disappear after. It exports consistently, but just isn't usable. The export Octane ORBX looks correct when it works, but after an hour of exporting, sometimes just fails with no message. One thing I will try is to export multiple ORBX files of parts of the frame range. I have an idea that maybe it is a memory problem or file size problem? it is a large file - 1.3gig when successful.
Sorry that this post is vague. I just haven't seen anything yet that is a consistent error.
So, the question is...are there any known issues with the Octane for Blender plugin with exporting?
thanks, Dale