I will try and have a go with particlesystems.
Is the particlesystems working as its supposed to (like in Blender) in Octane Render Blender?
- I Remember that sometime ago, you could only use particlesystems if you choose "object", so none of the "cool" stuff that you could do in Blender, was not available in the octane version
- Is that fixed?
I am not able to find any tutorials, so please help if you have any good links
Thx
EDIT: One of the features I am looking for, is it possible to change colors, fex.random colors or in lifetime with a colorramp and make particles fade in/out - out when dying