Incoming daylight for inside box

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Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Incoming daylight for inside box

Postby kibbycabbit » Mon Oct 16, 2017 7:19 am

kibbycabbit Mon Oct 16, 2017 7:19 am
Hello,

I am trying to simulate an actual daylight into a bedroom thru a plane made of glass material.

I'm getting a sun in but isn't getting good natural light results.

Shouldn't there be more bouncing light?
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Re: Incoming daylight for inside box

Postby J.C » Mon Oct 30, 2017 4:04 pm

J.C Mon Oct 30, 2017 4:04 pm
More bouncing light will not help but you may try few trick below:
    - You can play with exposure in camera imager to brighten the image and compensate brighter parts with highlight compensation.
    - You can save the image as 16/32 bit file and fix the image in post.
    - You can try glossy material in walls to brighten the interior.
    - You can put a big area light behind camera or on ceiling to brighten the interior.
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Re: Incoming daylight for inside box

Postby J.C » Mon Oct 30, 2017 10:09 pm

J.C Mon Oct 30, 2017 10:09 pm
You can also remove the window glass or check if fake shadows are turned on.
If you need glass in windows use a glossy material with IOR set to 1 and falloff node in opacity.
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