Out of Core (only in animation) - why?

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Out of Core (only in animation) - why?

Postby dafassi » Fri Apr 14, 2017 12:15 pm

dafassi Fri Apr 14, 2017 12:15 pm
Hi - i try to render a fluid-simulation with millions of partictles (foam).
Renderen a single frame works without any problems.
But when rendering an animation with exact the same settings octane aborts rendering with Cuda Error 2 Out of Memory.
This happens in the animation at frame 25.
When rendering frame 25 as single image everything is okay.

Why does this happen?
Attachments
OutOfCore.png
Renderin frame 25 alone: No problem!
In animation: Out of memory.
WIN7 64bit • 32GB DDR5 RAM • Intel i7 6x4GHz • GeForce GTX780 • Blender
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Re: Out of Core (only in animation) - why?

Postby regionfive » Fri Apr 28, 2017 3:58 pm

regionfive Fri Apr 28, 2017 3:58 pm
does it also run out of memory when you start anim rendering at frame 26?
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