Blender & Network work

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Blender & Network work

Postby sinesium » Tue Mar 07, 2017 9:30 am

sinesium Tue Mar 07, 2017 9:30 am
Hi
I consider to buy a second license of Octane for the second machine in my network.
I have some questions:
- will I be able to use power of the second machine for render by network?
- will I be able to use power of the second machine for LivePreview by network?
- does Blender need a special configuration for that ?
- some tips form users who use Blender & Octane on multiple machines ?

Thanks !
Be patient for me, please. I am new here.
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Re: Blender & Network work

Postby kavorka » Wed Mar 22, 2017 7:01 pm

kavorka Wed Mar 22, 2017 7:01 pm
I would also like to know if I can use network rendering with BOE.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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Re: Blender & Network work

Postby sinesium » Wed Mar 22, 2017 10:15 pm

sinesium Wed Mar 22, 2017 10:15 pm
I ask Otoy and they said:

You can make use of an additional machine for Network Rendering, by installing and activating an additional standalone license on that machine.

Yes, Live Viewer also benefits from the extra power afforded by Network Rendering. Please note that you will need a fast network connection between master and slaves to reap the full benefit. A poor network setup will actually result in diminished performance in some cases.

Aside from the setup of the Slave Daemon on the slave, and enabling "Network Rendering" on the master (full instructions can be found on our docs site).

Make sure that you have closed "Blender for Octane" cleanly - this will ensure that the Octane licenses associated with that machine are deactivated - and can be reactivated on a different machine (you can use an Octane License non-concurrently on as many compatible machines as you like). If Blender is force closed, or crashes, the Licenses may not deactivate. In this case, you can deactivate licenses manually via the "Licenses" page on your Customer Account. Simply find the active license and click "Unlock" next to it.
Be patient for me, please. I am new here.
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Re: Blender & Network work

Postby kavorka » Thu Mar 23, 2017 2:26 pm

kavorka Thu Mar 23, 2017 2:26 pm
I still don't know how to enable network rendering in BOE.
their manual doesnt seem to show it at all, and there is also no V3 manual.
It almost seems like they are telling you how to set it up in Stand Alone.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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Re: Blender & Network work

Postby sinesium » Thu Mar 23, 2017 8:04 pm

sinesium Thu Mar 23, 2017 8:04 pm
send them an email
Be patient for me, please. I am new here.
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Re: Blender & Network work

Postby Lassi » Tue Apr 18, 2017 11:31 am

Lassi Tue Apr 18, 2017 11:31 am
So does anyone know how to set up network rendering in Blender? I have it working in standalone but can't find any settings for it in Blender.

They should really write a proper manual.
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