by kirk » Sun Mar 05, 2017 9:47 pm
kirk
Sun Mar 05, 2017 9:47 pm
Why when try to put displacement on a curve it comes with inverted normals on the normal pass? Without displacement it renders just fine.
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- displaced rope.blend
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Q6600, 5GB ram, GF9800gt-1gb, 3dsMax 2008 , Blender , Zbrush, Messiah 3d v5, Terragen 2, Vue 6 Infinity