Hey people
Well I am not saying I want everything, but it is anoying to se it open and load scene once and again.
I think that it could be a middle solution, I mean, that implementation with 3d apps is something that is so time expensive, but in the other hand octane has already inside animation support, like daylight animation, not a big deal in terms of animation beacuse it is static animation, but more interesting is the turntable animation.
For flythrough animations it would be cool a way to import the camera data altogether into octane with the implementation of another IO file type, like fbx or collada or rib or whatever is best, an let octane only load the scene once.
There are some "nonesense requests" out there
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I guess team will find a way to ease this importing thing.
Of course it is much more important to get some material nodes, mlt kernel (or whatever the name will be) and a long list of things, and animation management is one that have to take care of at some point.
Cheers