Goldorak wrote:See the thread on 3.07 - we are working on SA UX in plugin to better support ORBX import in all plugins.
This is very welcomed news! Didn't find that thread right away - it is in the Maya forum. For anyone else looking, see below:
viewtopic.php?f=109&t=60846&hilit=orbx+3.07&start=10Does this mean that features which don't have easy correlation between the plug-in and SA can now be made to work? For instance: In Blender animating between two mix textures failed to carry over to SA in ORBX (this was back in v2 - have not tested that in v3 yet).
More recently, I did a simple daylight animation in Blender which did not export to SA in the ORBX (see below - post that was never answered).
viewtopic.php?f=32&t=60208