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Particle emitter

PostPosted: Thu Mar 03, 2011 3:57 pm
by greg.thoman
Hey all,

I can get Blender 2.5 to export the geometry for a particle hair system, but I need to make this happen with an emitter. It seems that even if I bake the object and use an object instance, it still won't export the geometry.

I'm using the current exporter.

Any advice?

Re: Particle emitter

PostPosted: Thu Mar 03, 2011 7:09 pm
by greg.thoman
It seems that the 2.49 exporter does export the emitter particles as objects, but the 2.5 exporter does not. Is this correct?

Re: Particle emitter

PostPosted: Thu Mar 03, 2011 7:10 pm
by steveps3
If you are using Lionel's exporter script then you will need to use a particle instance in order to get the emitter to work. Simply assign the particle instance to the object that you wish to assign the emitter to. Once you have done this, it should render perfectly.

Re: Particle emitter

PostPosted: Thu Mar 03, 2011 7:16 pm
by greg.thoman
steveps3 wrote:If you are using Lionel's exporter script then you will need to use a particle instance in order to get the emitter to work. Simply assign the particle instance to the object that you wish to assign the emitter to. Once you have done this, it should render perfectly.


viewtopic.php?f=32&t=4903&hilit=Lionel

is this what you're referring to?

Re: Particle emitter

PostPosted: Thu Mar 03, 2011 7:52 pm
by greg.thoman
Got it! Thanks a lot.

Re: Particle emitter

PostPosted: Fri Mar 04, 2011 12:50 pm
by steveps3
yes, that is the one.

Lionel is doing a fantastic job of making the blender exporter easy to use. If you look at his other threads, he has a new version that he is cooking up.