Blender 2.56 soon

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Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Blender 2.56 soon

Postby Qtoken » Tue Dec 28, 2010 4:21 pm

Qtoken Tue Dec 28, 2010 4:21 pm
The Blender Developer meeting notes from Dec 26th, 2010 has some interesting news for blender 2.5x users.

http://www.blendernation.com/2010/12/27 ... r-26-2010/

It looks like Blender is soon approaching a new beta release cycle for the next 2.56 beta, As early as this weekend. They also mention a possible stable pre-release a few months later.

If Blender's API stops changing so much with each beta release, we may finally get to work with an updated Blender to Octane export tool. Though, the Blender development commit notes from http://cia.vc/stats/project/Blender still show the occasional API change.
Win7 x64 - i7 920 - 6GB RAM - GTX470 - Blender - 3DCoat - Octane.
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Re: Blender 2.56 soon

Postby anereton » Tue Dec 28, 2010 7:35 pm

anereton Tue Dec 28, 2010 7:35 pm
It's good to know that we are close to a major update in blender and other plugins can be finished as well, but my major concern is about the in the octane render, have lots of bugs i junt want (i dont know if have that) a roadmap of development, to show to us where are we headed to 1.0 version.

Don't get me wrong, OR is impressive, and when be complete, will have very powerful tools to get in the mainstream.

thanks
Windows 10 pro x64 | Geforce GTX 980| AMD FX-9590 | 8GB DDR3| Octane render 3.03 |
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Re: Blender 2.56 soon

Postby steveps3 » Fri Dec 31, 2010 9:44 am

steveps3 Fri Dec 31, 2010 9:44 am
2.56 is out now. Sadly the existing blender - octane script doesn't appear to work too well.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
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Re: Blender 2.56 soon

Postby Nemo » Fri Dec 31, 2010 10:24 am

Nemo Fri Dec 31, 2010 10:24 am
GeForce 8800 GTS 512|Q6600|Win7 64bit
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