exporter for 2.55?

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Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

exporter for 2.55?

Postby steveps3 » Fri Nov 05, 2010 6:35 pm

steveps3 Fri Nov 05, 2010 6:35 pm
It looks like the 2.54 exporter doesn't work with blender 2.55. Any idea whether it's a simple tweak to get this working or will it be a rewrite?
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Re: exporter for 2.55?

Postby enricocerica » Sat Nov 06, 2010 7:35 am

enricocerica Sat Nov 06, 2010 7:35 am
I'm doing some tests with the last 2.55 beta, seems to work but would like to make some additional tests and change some behaviours in the material conversion before release a new script, with few changes by the way.
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Re: exporter for 2.55?

Postby steveps3 » Sat Nov 06, 2010 8:11 am

steveps3 Sat Nov 06, 2010 8:11 am
Really? It didn't even appear as a render option for me. I will have to try again.
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Re: exporter for 2.55?

Postby harrisyu » Sat Nov 06, 2010 8:36 am

harrisyu Sat Nov 06, 2010 8:36 am
Yes ,I have try the script for 2.54 on 2.55,it works fine.

But I have some question for enricocerica:
1.you have put .obj export code in this script,why don't you use import moudle? is it because you need to make some change to the export code?
2.the alpha value in .mtl file(d) is not import in octane,is that a missing function of octane?

And I notice that there are many useless message output (class ...)in console windows,maybe you can fix it in next release.

Keep on good works!
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Re: exporter for 2.55?

Postby ycarry » Sat Nov 06, 2010 10:30 am

ycarry Sat Nov 06, 2010 10:30 am
Do not work for me :?
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Re: exporter for 2.55?

Postby steveps3 » Sat Nov 06, 2010 6:09 pm

steveps3 Sat Nov 06, 2010 6:09 pm
I am still having trouble as well. I have put the script in the scripts/io directory but it is not appearing as a render option. My small lux render script is in the same place and that has appeared as a render option. Is there something in the script itself that I need to change, is it version specific? Sorry, I know zero about python scripting.
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Re: exporter for 2.55?

Postby steveps3 » Mon Nov 08, 2010 6:08 pm

steveps3 Mon Nov 08, 2010 6:08 pm
I think I have the same problem as ycarry above. My log reports the same errors anyway. Anyone got a workaround??
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Re: exporter for 2.55?

Postby pixelrush » Mon Nov 08, 2010 6:42 pm

pixelrush Mon Nov 08, 2010 6:42 pm
try opening the script in wordpad and find the text in my pic.
remove some letters from the word 'sample' to make the whole name less than 31 characters.
just leaving the 's' ought to work.
havent tried running this but saw the issue here when passing
HTH
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Re: exporter for 2.55?

Postby steveps3 » Mon Nov 08, 2010 7:22 pm

steveps3 Mon Nov 08, 2010 7:22 pm
As I suspected, you can't go changing variable names, willy nilly, the script complains like crazy now.
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Re: exporter for 2.55?

Postby steveps3 » Mon Nov 08, 2010 7:27 pm

steveps3 Mon Nov 08, 2010 7:27 pm
ah ok, I fixed the problem, the variable was used later in the script. I changed it there as well and i think we are in business.

Cheers
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