During the execution of the animation process sometime octane crashes.
I'm not able to find any particular reason. When I re-render the same frame everything's ok. Usually 1 out of 100 frame is crashing octane.
At the end of the process I just check what frame is missing and I render it.
The main problem is when the batch-render is executed at night. In this case octane crashes but doesn't close so the batch stops (waiting for octane).
Is there any way to let octane close without any stopping dialog window ?