Beta 2.2 RC1: Blender 2.55 Export Script testing thread

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Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby enricocerica » Sat Jan 01, 2011 7:38 pm

enricocerica Sat Jan 01, 2011 7:38 pm
That's the problem I get using the 2.56 version, are you using a special build ? If so I suggest you use the official 2.55 version.
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby tungerz » Sat Jan 01, 2011 7:55 pm

tungerz Sat Jan 01, 2011 7:55 pm
Ahhh Yes,
I'm using my own builds, ever so often I update my svn and recompile a fresh daily build...
so revert back to BF'S official 2.55 release?
Okies, I'll give it a try.

Thanks again :)

Cheers,

Andy
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby SamCameron » Thu Jan 06, 2011 2:03 am

SamCameron Thu Jan 06, 2011 2:03 am
What I really miss right now is particle render as object or group, also group rendering, apart of this, the rest is working quite good with this exporter, congratulations to the developer, looking forward for more.
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby yoyoz » Thu Jan 06, 2011 12:32 pm

yoyoz Thu Jan 06, 2011 12:32 pm
Hi Enricoerica,

I'm testing your plugin with Blender 2.56 on Ubuntu 64bits. It looks fine but I had to comment some stuff in order to get it working. I didn't test all features, but it already sounds very nice!

Do you have setup a 2.56-aware version yet so I can safely test?

Thanks,
Yoyoz
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby yoyoz » Thu Jan 06, 2011 12:34 pm

yoyoz Thu Jan 06, 2011 12:34 pm
tungerz wrote:It did load in the render options, but it didn't work on exporting a render, I got errors.
I've attached a screen grab, hope that it helps and if not I will wait until a more stable version is available :)


Hi Tungerz,
you just need to replace render(False) with render() at line 1607 of your script. Worked for me with same error...
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby tungerz » Thu Jan 06, 2011 8:32 pm

tungerz Thu Jan 06, 2011 8:32 pm
yoyoz wrote:
tungerz wrote:It did load in the render options, but it didn't work on exporting a render, I got errors.
I've attached a screen grab, hope that it helps and if not I will wait until a more stable version is available :)


Hi Tungerz,
you just need to replace render(False) with render() at line 1607 of your script. Worked for me with same error...
Yoyoz


Hi Yoyoz,
Many thanks my friend... gotta give it a test drive :)

Cheers,

Andy
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby yoyoz » Thu Jan 06, 2011 9:11 pm

yoyoz Thu Jan 06, 2011 9:11 pm
Hi Tungerz,

it looks like you're missing lots of options in the render setup.
You can give a try to the attached script, you should get same as I have on this screenshot.

Cheers,
Yoyoz
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engine_render_octane.zip
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Capture-Blender [-home-lionel-Documents-Blender-Scenes-Cessna-cessna_keyring.blend].png
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby tungerz » Thu Jan 06, 2011 9:39 pm

tungerz Thu Jan 06, 2011 9:39 pm
Negitive, Declined again :p
Different error
and mine was at 4 different placereplace render(False) with render() with noe at line 1607.

hmmmmm... I will do some investigating...

Here is some of the error dump... I won't post all of it as it is alot...

Your right, I am missing alot of stuff.... Don't tell my wife, she get a kick out of that :p
Thanks again for your time and knowledge :)

Cheers,

Andy
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby yoyoz » Fri Jan 07, 2011 4:18 am

yoyoz Fri Jan 07, 2011 4:18 am
Hi Andy,

that's strange, I don't have any error. The only I forgot was the code for animation render. This is now fixed in this new script (look at attachement).

Cheers,
Lionel

[EDIT] updated script to better format animated picture names (img_0001.png instead of img_1.png)
Attachments
engine_render_octane.zip
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Re: Beta 2.2 RC1: Blender 2.55 Export Script testing thread

Postby tungerz » Fri Jan 07, 2011 6:32 am

tungerz Fri Jan 07, 2011 6:32 am
Hi Yoyoz,
I will check it out when I get off work,
Which version of blender are you running? 2.55?
I deleted BF's 2.55 after they launched 2.56... and what a mistake that was :p

Thanks again my friend :)

Cheers,

Andy
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