Page 1 of 1

Octane crash

PostPosted: Fri Jan 24, 2014 1:13 pm
by imagecorp974
Hello,

I bought Octane Blender, but my scene crash! there 5 Millionns polygon (three and plant. ..) and Octane server crashes often!

impossible to render in pixels = 5000 crash
the maximum is 1920 pixels .....


How can we do for large scenes?

if octane spear rendering, it stops at the end of 2000 passes, impossible to do more, even if he managed to go!

please, help me

Re: Octane crash

PostPosted: Sat Jan 25, 2014 3:19 am
by Saramary
Hi imagecorp974,
How did you make plants and trees in your scene? Are they particles/duplications or independent objects?

Re: Octane crash

PostPosted: Sat Jan 25, 2014 3:20 am
by JimStar

Re: Octane crash

PostPosted: Wed Jan 29, 2014 11:49 am
by imagecorp974
Hi,

no particle,

only polygons.... :(

Re: Octane crash

PostPosted: Wed Jan 29, 2014 12:10 pm
by mib2berlin
Hi, it depends on your GPU memory, you could try to change objects from Global to Scatter.

http://render.otoy.com/manuals/Blender/?page_id=51

It is much more effective to work with instances (Alt+D) or Particle Objects.
If you change the particle object to Scatter all use the same geometry.

100 Million Polys:

http://www.sweclockers.com/image/red/20 ... k=028eb8ee

Cheers, mib.