OctaneRender™ for Blender 1.20.2 - 2.7 beta Win [OBSOLETE]

Forums: OctaneRender™ for Blender 1.20.2 - 2.7 beta Win [OBSOLETE]
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Re: OctaneRender™ for Blender 1.20.2 - 2.7 beta Win [CURRENT

Postby JimStar » Mon Nov 11, 2013 10:13 pm

JimStar Mon Nov 11, 2013 10:13 pm
mib2berlin wrote:Hm, I don´t mean "Efficiency - Distribution", this is the IES thingy.

I did not say that you mean. Marten74 wrote about it, and I answered to him about "current texture node during UV-unwrap", exactly to this sentence:

Marten74 wrote:It seems the UV-unwrapping issue when using project from view is back. In order to solve the problem you need to add a regular blender texture node with the same texture applied (not connected) in order for the octane blender plugin to get the UV coordinates right.


About your issue: it is exactly "Efficiency - Distribution" issue, they are just swapped during transfer of emission node to server. Will fix it in next version.
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Re: OctaneRender™ for Blender 1.20.2 - 2.7 beta Win [CURRENT

Postby mib2berlin » Mon Nov 11, 2013 10:22 pm

mib2berlin Mon Nov 11, 2013 10:22 pm
Hey Jim, now i understand, thanks.

Cheers, mib.
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Re: OctaneRender™ for Blender 1.20.2 - 2.7 beta Win [OBSOLET

Postby JimStar » Tue Nov 12, 2013 2:03 am

JimStar Tue Nov 12, 2013 2:03 am
Next version HERE.;)
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