grimm wrote:Jimstar, after using the plugin for awhile the viewport or the render screen no longer updates as the render is running. It displays 1 sample per pixel and then stops. Only after the render stops at the max samples does it display the final render image.
JimStar wrote:Do somebody have the same issue?
afecelis wrote:OK, some news, it's not a linux-only issue since it also happened on windows.
AndI also realized it's something that has to do with my scene. If I start a new scene in blender, the livedb behaves as it should, however, I noticed that applying materials to the default cube sometimes stacks materials up on top of each other creating a multi-material, and also, the rendered view doesn't update the material in real-time, you have to switch from rendered to wire mode and back for the materials to update (livedb+rendered mode can't work together?). I'm going to check my scene to see what's changed in it.
regards,
Alvaro F. Celis
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