The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.
The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.
You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).
Installation:
- Just copy the files from archive to root file system (into the same folder-tree as in archive). If your Linux distro has "/usr/lib64" folder instead of "/usr/lib" - copy Octane libs from "/usr/lib" archive path into this "/usr/lib64" folder.
- Run the OctaneServer as daemon:
- Code: Select all
# OctaneServer &
- Now you can start blender.
- If you got error messages that blender needs some libBlahBlah.so library - you can run the install_deps.sh script from installed blender folder with appropriate command-line keys. It will download, compile and install all needed libraries. If you dont want to install only the needed libraries - you can install all possible using --with-all key (but be ready it may take a lot of time to download, compile and install them all).
FIXES AND NEW FEATURES SINCE LAST RELEASE
- Fixed bug - Octane World presets were not working.
- Fixed absorption medium bug.
- Fixed scattering medium bug.
- Fixed falloff texture bug.
- Fixed metaballs bug.
- Fixed defaut "roughness" value in glossy material.
- Added Blender's own "Post Processing" rollout to "OctaneRender" mode.
- Minor bug fixes...
DOWNLOAD
Blender Octane Edition - v1.6 beta Linux (129MB archive file)