Re: OctaneRender™ for Blender 1.20.1 - 1.1 beta
Posted: Sun Aug 18, 2013 6:32 pm
aLeXXtoR wrote:But I think that the feature should stay - it's pretty handy.
What in detail is handy about it ?
Kind regards
Alain
Community Forums for OTOY Customers
https://render.otoy.com/forum/
aLeXXtoR wrote:But I think that the feature should stay - it's pretty handy.
myclay wrote:would it be ok to post questions here regarding material creation
possible Bug? regarding Renderpreview;
When you have pressed Render and are using Renderpreview again and are still within the cam and scrolling out or in or panning to the side you can move the preview and you are somehow able to see the Pixel length of the image without the correct view from the camera
outside of Camera you won´t be able to pan or move the renderpreview anymore.
Alain wrote:The following seems to be a Bug too.
In some cases "Render Region" does render only a part of the selected region, see here:
Did not find out yet when this happens.
Edit:
And when I render with F12 then it renders something completely wrong, see comparison here:
Alain wrote:What in detail is handy about it ?