Page 1 of 1

How do I prevent Blender from exporting the emitter object

PostPosted: Sat Jul 10, 2010 6:55 pm
by greg.thoman
I'm just experimenting with emitting particles as objects, but I don't want the emitter to render. I can't find a way for octane not to render that plane.
Any suggestions?

Re: How do I prevent Blender from exporting the emitter object

PostPosted: Sat Jul 10, 2010 10:53 pm
by Nemo
Make it 100% transparent?

Re: How do I prevent Blender from exporting the emitter object

PostPosted: Sat Jul 10, 2010 11:19 pm
by greg.thoman
Wouldn't that make all the children particles are transparent also?

Re: How do I prevent Blender from exporting the emitter object

PostPosted: Sun Jul 11, 2010 12:08 am
by Nemo
No idea but that actually sounds probable. Would you be able to hide it off screen somewhere without goofing things up?

Re: How do I prevent Blender from exporting the emitter object

PostPosted: Sun Jul 11, 2010 2:31 am
by greg.thoman
Unfortunately, no. the emitter has to be where I am introducing particles to the screen, which happens to be right in the center. bummer.

Re: How do I prevent Blender from exporting the emitter object

PostPosted: Sun Jul 11, 2010 4:23 am
by john
You can assign different materials to your emitter and your particles. Unfortunately, making an object completely transparent seems to cause Octane to randomly reassign my visible materials the next time I reopen the scene. I was able to remove an emitter from a boids simulation by baking the particles and then deleting the geometry of the emitter in edit mode. However, this doesn't seem to work with other (non-boids) particles. Deleting the geometry -even after baking- repositions the particles.