Octane import- textures fail

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Octane import- textures fail

Postby larmannjan » Sat Jun 09, 2012 7:44 pm

larmannjan Sat Jun 09, 2012 7:44 pm
when using the exporter (1.19) i get this when importing into Octane
import_fail.png
import_fail.png (6.84 KiB) Viewed 1847 times

I do not know what the problem is.
there are three object in the scene.
1.
No textures applied
2.
export_plane.png

3.
export_text.png
Win 7 64-bit | GTX580 | i7- 2600 @ 3.4Ghz | 12GB
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Re: Octane import- textures fail

Postby ROUBAL » Sun Jun 10, 2012 11:18 am

ROUBAL Sun Jun 10, 2012 11:18 am
Hi, I don't understand your problem : You say no texture applied, but your material shows a texture. Please be more precise.
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Re: Octane import- textures fail

Postby jandress » Sun Jun 10, 2012 11:50 pm

jandress Sun Jun 10, 2012 11:50 pm
@roubal... he means object 1 has no image, object 2 has images as per attachment, object 3 has images as per attachment.

@ larmannjan... I notice that for Objects 2 & 3, roughness input is set to image, but there is no map listed in the text field. If you do not actually have a roughness map set input type to none. If you have a roughness map either it is not selected or not actually available in blender. Hope that helps.
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Re: Octane import- textures fail

Postby ROUBAL » Mon Jun 11, 2012 4:43 pm

ROUBAL Mon Jun 11, 2012 4:43 pm
For my own, I noticed that disabled texture slots in a material returned an error message.
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