How do I assign a Material ?
My Material-Slot has disapeared, see here:
Other questions:
Can I add Octane fog with Blender an this Exporter ?
Can I output Z-Depth (considering the alphachannel of materials (leafes for example)) ?
Edit:
Why are all Material always set as Glossy in Octane even if I set them to Diffuse in Blender ?
The Materialpreview within Blender is actually a Blender Internal Renderer Material Preview, right ?
Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit