Hi Guys,
this one should fix the camera export bug with recent builds. Do not use it if you're using 2.61 from Blender site.
I've made limited tests, so please let me know if it works for you who had the problem.
Cheers,
Yoyoz
Saramary wrote:I am trying to use your script version 1.13 (Blender 2.62.0 r44136, Octane beta 2.57), but have some trouble: after export camera in Octane always gets coordinates 0,0,0. What can be the reason?
Saramary wrote:aLeXXtoR, do you use the same version of Octane too?
Saramary wrote:Great.
Could you give me a simple scene with the settings for exporting to Octane?
pixelrush wrote:Further note to users. Because the bmesh code was merged with the trunk soon after the release of Blender 2.62 builds after that are presently not working with this script. There is still some work to be done with the changes to get UV functional. Please use this script only with builds from r42800 up to r44245 in the meantime. The best idea would be to use official 2.62 at the moment.
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