Animation Tutorial [ Blender2.6 or old version ]

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Animation Tutorial [ Blender2.6 or old version ]

Postby Armaghedon » Tue Dec 27, 2011 6:46 am

Armaghedon Tue Dec 27, 2011 6:46 am
Hello,
Where can I find a tutorial about animation using Blender 2.6 or old version?
And then: import into Octane Render and render animation frame by frame.
Thanks!
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Re: Animation Tutorial [ Blender2.6 or old version ]

Postby aLeXXtoR » Tue Dec 27, 2011 12:54 pm

aLeXXtoR Tue Dec 27, 2011 12:54 pm
I don't know 'bout the tutorial, but can tell my workflow:

1. Create animated scene. Assign named materials. Setup UVs, cameras and assign dynamic textures if any (I use image sequences and not sure about the video files).
2. Use Render Image to load your scene 1st time in Octane — you can setup materials and environment there. If you gonna change dynamic textures — make sure that you use texture from Octane project's folder — Yoyoz's (God bless him!) exporter will replace it frame by frame during rendering animation. Notice that if you turned on "motion blur" for camera and "export camera" in exporter's settings tab any camera manipulation in Octane will hardly blur your scene due to... motion blur. )) Save Octane scene. Close Octane (choose Save again if it asks).
3. Switch to Blender and choose "Render Animation" check-button. Setup foldernot filename — to output image sequence, set samples amount to calculate, choose file format (1.12 version of Yoyoz's (God bless him!) exporter). Save Blender scene.
4. Click "Render animation" button and enjoy it goes. =)

I noticed that somewhy export process can stop at some frame — simply restert Blender and continue from the next frame after last rendered.

Also refer to this discussion about rendering .obj sequence.

Feel free to ask any quesions concerning rendering animation with Blender + Octane if you'll have problems with the process. =)
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Re: Animation Tutorial [ Blender2.6 or old version ]

Postby Armaghedon » Tue Dec 27, 2011 3:48 pm

Armaghedon Tue Dec 27, 2011 3:48 pm
aLeXXtoR Thank you, so much!
You explained clearly and simply. Finally I did it!
I managed to do animation, but My problem was to setting the materials for animation.
For now I have no questions. But I still have a question:
How can I animate the sun?
Thanks again! :D
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Re: Animation Tutorial [ Blender2.6 or old version ]

Postby aLeXXtoR » Tue Dec 27, 2011 8:13 pm

aLeXXtoR Tue Dec 27, 2011 8:13 pm
There are 2 ways depending on your current scene.
If it is static (no animation at all), you can use Octane's "Render daylight simulation animation sequence" tool.
And the 2nd way (universal one) is to use "Octane Mesh Preview Environment" panel in Blender (World tab): turn it on, switch to Daylight and choose your sun. Animate it and render as before. =)
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Re: Animation Tutorial [ Blender2.6 or old version ]

Postby Armaghedon » Wed Dec 28, 2011 9:44 am

Armaghedon Wed Dec 28, 2011 9:44 am
Thanks again! Yuppie! Works fine! 8-)
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