Octane and Blender Geometry nodes

Forums: Octane and Blender Geometry nodes
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Octane and Blender Geometry nodes

Postby utiq » Sat Dec 24, 2022 4:29 pm

utiq Sat Dec 24, 2022 4:29 pm
I got this scene where cubes can morph into spheres using geometry nodes. It looks very cool (check the shading tab and scroll the timeline)
My problem is that I cannot render it with Octane, I don't know what to change in order to make the geometry nodes color assignment work with Octane, in the same way the colors change using Cycles, please help me.
Attachments
shape_moprh.blend
(2.36 MiB) Downloaded 141 times
utiq
Licensed Customer
Licensed Customer
 
Posts: 20
Joined: Sat Apr 01, 2017 6:20 pm

Re: Octane and Blender Geometry nodes

Postby jan8 » Tue Dec 27, 2022 2:52 am

jan8 Tue Dec 27, 2022 2:52 am
not helpful: I too would like to know how the attributes are meant to work with octane. wonder if there are any example files out there folks care to share?
jan8
Licensed Customer
Licensed Customer
 
Posts: 35
Joined: Sat Mar 21, 2020 7:26 am

Re: Octane and Blender Geometry nodes

Postby Whispermode » Mon Jan 02, 2023 9:40 pm

Whispermode Mon Jan 02, 2023 9:40 pm
I have a feeling this still isn't possible (Lino - please tell me I'm wrong!).

There are 2 outstanding user requests for similar. We really need Attribute, Particle Info and Object Info Nodes to be ported across (I say with no idea if this is even doable) - especially now Geo Nodes is so capable.
Whispermode
Licensed Customer
Licensed Customer
 
Posts: 126
Joined: Thu Aug 11, 2016 11:27 pm

Re: Octane and Blender Geometry nodes

Postby linograndiotoy » Thu Jan 05, 2023 11:35 am

linograndiotoy Thu Jan 05, 2023 11:35 am
We'll do our best to support Geometry Node's Attributes as soon as possible.

It would be great if we could receive very simple scenes using those.
linograndiotoy
OctaneRender Team
OctaneRender Team
 
Posts: 1156
Joined: Thu Feb 01, 2018 7:10 pm

Re: Octane and Blender Geometry nodes

Postby jimho » Fri Jan 27, 2023 7:18 am

jimho Fri Jan 27, 2023 7:18 am
I found some difficulties to convert data in conventional float format into octane float format (which is 3 dimensional data),
if you connect a conventional value into a octane's value input, octane will just ignore it.
without this seems cannot connect geometry node to octane...

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
jimho
Licensed Customer
Licensed Customer
 
Posts: 263
Joined: Tue Aug 21, 2018 10:58 am

Re: Octane and Blender Geometry nodes

Postby jimho » Fri Jan 27, 2023 1:24 pm

jimho Fri Jan 27, 2023 1:24 pm
linograndiotoy wrote:We'll do our best to support Geometry Node's Attributes as soon as possible.

It would be great if we could receive very simple scenes using those.

Here I have a minimum blender scene that shows geometry nodes and shader issues.
1. by defining geometry nodes we have a input for color at the panel at right hand
2.the color is exported with geometry as attribute
3 the attribute data (color) appear in the spreadsheet
4 through the attribute we transfer the color information into shadings part
5 in EVEE or Cycle's engine, the color is transferred to material correctly, the cube following the input, means the attribute and the color separate works fine.
6 when come to octane engine, the color is not working, I guess the floats to color node is where the issue comes.
Please also see the related topic https://render.otoy.com/forum/viewtopic.php?f=114&t=81143
please see the below image and the attached blender project.
Thanks,
geometryNodes1.jpg

colorAttribute2.blend
(1013.82 KiB) Downloaded 122 times

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
jimho
Licensed Customer
Licensed Customer
 
Posts: 263
Joined: Tue Aug 21, 2018 10:58 am

Re: Octane and Blender Geometry nodes

Postby jimho » Sat Jan 28, 2023 7:51 pm

jimho Sat Jan 28, 2023 7:51 pm
I found a tutorial at YouTube on how to do a Realtime river by geo nodes ,
Guess this scene can be an example for what are the fundamental needs for connecting geo nodes to octane materials,
the original one is base on the EVEE and Cycle, I did a little bit try to make it usable for octane projects, basically it could work,

Though the original water and foam material is bit tricky, the center part of the river is more transparency and the side part is more like foam, from the geo node attribute the location information is transferred to material (shading nodes)to let material know where is more water where is more foam, this will need the support of connecting shading and octane to geo nodes, so this effect haven't been made in my octane testing.

Geo nodes are so powerful, for this example, we can create a river by just a few clicks,

The blender file is attached here, hope the connection happen sooner, many thanks
RiverGenerator_OC.rar
(21.6 MiB) Downloaded 131 times

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
jimho
Licensed Customer
Licensed Customer
 
Posts: 263
Joined: Tue Aug 21, 2018 10:58 am

Re: Octane and Blender Geometry nodes

Postby linograndiotoy » Tue Feb 21, 2023 10:50 am

linograndiotoy Tue Feb 21, 2023 10:50 am
Thanks! We'll take a look!
linograndiotoy
OctaneRender Team
OctaneRender Team
 
Posts: 1156
Joined: Thu Feb 01, 2018 7:10 pm

Re: Octane and Blender Geometry nodes

Postby jimho » Wed Nov 01, 2023 2:21 am

jimho Wed Nov 01, 2023 2:21 am
in this example as the attribute can be an output of geometry node system,
if the geometry node system is really complicate to be integrated into octane,
no matter how complicate the geo node system is, is it possible to get the output data of Geo node and as an input data for octane's node?
No offend, just want to see the support of geo node earlier.

Supermicro 4028GR TR2|Intel xeon E5 2697 V3| windows 10| revit 2019 |Titan V+ Quadro GV100+RTX 2080 Ti
jimho
Licensed Customer
Licensed Customer
 
Posts: 263
Joined: Tue Aug 21, 2018 10:58 am

Re: Octane and Blender Geometry nodes

Postby linograndiotoy » Mon Nov 06, 2023 9:06 am

linograndiotoy Mon Nov 06, 2023 9:06 am
We're working on it.
linograndiotoy
OctaneRender Team
OctaneRender Team
 
Posts: 1156
Joined: Thu Feb 01, 2018 7:10 pm
Next

Return to Blender


Who is online

Users browsing this forum: No registered users and 7 guests

Tue Apr 23, 2024 7:29 am [ UTC ]