by dktw » Tue Sep 27, 2022 6:44 pm
dktw
Tue Sep 27, 2022 6:44 pm
Thanks Grimm for your comment, unfortunately I am using blender octane prime (free tier) so 3.2 is the newest. It rather is octane bug, in other thread user named opstyix gave me workaround for displaying textures in viewport (because it’s not working as well) and it fixes frozen UVs problem too, adding blender texture node and blender output node, then setting UVs using eevee for preview and then when going back to object mode makes octane respects the new Uv layout
Of course it would be very painful to work like that all the time in normal projects, so I think I’ll stick to octane 4 as long as I can
Do You use 3.3 ? does material preview or texture preview work in 3.3?