Octane Render for SketchUp 3.08.0.9 Test Release

Forums: Octane Render for SketchUp 3.08.0.9 Test Release
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Re: Octane Render for SketchUp 3.08.0.9 Test Release

Postby oscartung » Sun Mar 25, 2018 12:16 am

oscartung Sun Mar 25, 2018 12:16 am
[quote="johlanga"]You can do it right now :)

am I doing it wrong? when i copy it to standalone it doesn't show up and looks like this with no polygons
2018-03-25 08_16_50-_Unsaved project - OctaneRender 4.00 XB1 (experimental build).png
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Re: Octane Render for SketchUp 3.08.0.9 Test Release

Postby johlanga » Sun Mar 25, 2018 1:16 am

johlanga Sun Mar 25, 2018 1:16 am
u have to copy the entire related node tree +connect it to your existing geometry group ("add input").
Also copy the SU camera and plug it into standalone rendertarget....

edit:I was little to fast in testing this :roll: only works with proxies...sorry
oscartung wrote:
johlanga wrote:You can do it right now :)

am I doing it wrong? when i copy it to standalone it doesn't show up and looks like this with no polygons
2018-03-25 08_16_50-_Unsaved project - OctaneRender 4.00 XB1 (experimental build).png
Win7 Sp2____2xGTX1060 [email protected]____Su17.2.2555 and Su18.0.16975____SketchUp Plugin 4.00.0.17____4.00.RC7 Standalone
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