… 07. Ray Epsilon (Direct Lighting, Path Tracing, PMC)
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Notiusweb wrote:I didn't know this for a long time and found it by accident one day. There are still some Sketchup scenes that have surfaces which still have the 'tearing' no matter how high you would set the ray epsilon.
Another thing I found that worked is scaling the scene down (ie by 10, or 100), which effectively would appear to boost the ray epsilon by the inverse decimal amount.
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