Near future plans

Forums: Near future plans
SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)

Re: Near future plans

Postby _qmvc3WkfIhgYS » Wed Jan 18, 2017 7:34 am

_qmvc3WkfIhgYS Wed Jan 18, 2017 7:34 am
We are using the plugin in our projects. The only real problem is that proxies are scaled 100 to big, and that we cant share projects between computers because of the temp files.

We always make sure to use the internal right click menu in sketchup to create, or unlink octane materials. Then edit them in the octane viewport.

00.jpg


2017-01-13-01.jpg


2017-01-13-02.jpg


2017-01-13-03.jpg
_qmvc3WkfIhgYS
Licensed Customer
Licensed Customer
 
Posts: 52
Joined: Mon Sep 29, 2014 1:52 pm

Re: Near future plans

Postby azen » Wed Jan 18, 2017 9:16 pm

azen Wed Jan 18, 2017 9:16 pm
patrickbarnekow wrote:We are using the plugin in our projects. The only real problem is that proxies are scaled 100 to big, and that we cant share projects between computers because of the temp files.

We always make sure to use the internal right click menu in sketchup to create, or unlink octane materials. Then edit them in the octane viewport.


Hi,

Material texture sharing issues are being addressed in the upcoming version of the plugin. Material data will be fully embedded into the scene file, so that it can be more readily shared around.
azen
OctaneRender Team
OctaneRender Team
 
Posts: 645
Joined: Mon Jun 01, 2015 11:06 pm

Re: Near future plans

Postby -rb- » Wed Jan 25, 2017 4:26 pm

-rb- Wed Jan 25, 2017 4:26 pm
Uhm...Late Jan now - all good?

- Rich
-rb-
Licensed Customer
Licensed Customer
 
Posts: 124
Joined: Mon Mar 03, 2014 10:19 pm

Re: Near future plans

Postby haze » Wed Jan 25, 2017 7:37 pm

haze Wed Jan 25, 2017 7:37 pm
Apologies for the delay, we have discovered some internal issue that is likely to cause file format incompatibilities - we really don't want to risk this so we are spending some time resolving it.

In other news, progress has been made on the upcoming upgrade to the sketchup plugin. Below is a very early prototype (I believe it has already changed since).

What you are seeing is the Sketchup plugin directly using Octane standalone components. The troublesome flash code is slowly being removed
skp.png


This has required some changes on the Octane core side, so it's a painstaking process to ensure that it has no negative impact elsewhere.

Removing the flash code and using Octane components means that we will be able to focus all the plugin efforts on ensuring that material and geometry synchronisation is more accurate and reliable. More details to come.
User avatar
haze
OctaneRender Team
OctaneRender Team
 
Posts: 802
Joined: Sun Feb 08, 2015 8:57 pm

Re: Near future plans

Postby smicha » Wed Jan 25, 2017 9:00 pm

smicha Wed Jan 25, 2017 9:00 pm
I've been dreaming about this for years :) Keep working guys. Good luck!
Win7, Modo 10.1, Octane for Modo and Sketchup, nVidia latest, TITAN+3x780 6GB, 2600K, P8P67WS, 32GB, 1350W
SMH10, EK, Airplex_480, SR1_560, 20xNB_PL2, 2xD5, Aquaero 6XT
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
User avatar
smicha
Licensed Customer
Licensed Customer
 
Posts: 3145
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

Re: Near future plans

Postby -rb- » Thu Jan 26, 2017 10:43 am

-rb- Thu Jan 26, 2017 10:43 am
Great Azen looking very much forward to it - again once this is all solved I'm sure the thing will take off!

- Rich
-rb-
Licensed Customer
Licensed Customer
 
Posts: 124
Joined: Mon Mar 03, 2014 10:19 pm

Re: Near future plans

Postby resmas » Thu Jan 26, 2017 11:56 am

resmas Thu Jan 26, 2017 11:56 am
We are still here.

There is hope.

cheers
resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
User avatar
resmas
Licensed Customer
Licensed Customer
 
Posts: 510
Joined: Thu Aug 09, 2012 10:44 pm
Location: Portugal

Re: Near future plans

Postby Jorgensen » Tue Jan 31, 2017 12:20 pm

Jorgensen Tue Jan 31, 2017 12:20 pm
i might have overlooked something but.....

i hope that the node editor somehow change or gets a search option - as it is now, when i open an existing model and want to edit a material - millions (well a lot) of nodes is displayed in a huge 'tree', and it is almost impossible to find the matrial.

jorgensen
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
Jorgensen
Licensed Customer
Licensed Customer
 
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

Re: Near future plans

Postby haze » Tue Jan 31, 2017 10:47 pm

haze Tue Jan 31, 2017 10:47 pm
Jorgensen wrote:i might have overlooked something but.....

i hope that the node editor somehow change or gets a search option - as it is now, when i open an existing model and want to edit a material - millions (well a lot) of nodes is displayed in a huge 'tree', and it is almost impossible to find the matrial.

jorgensen


I can't check right now, but there is ctrl+f in the node graph for Octane. I'm not sure this is exposed in the plugin right now.

What we'd like to do is to allow picking directly in the viewport, and then selecting the material automatically.

The material node graph will soon be static, meaning that your changes in positioning of the nodes will also be persistent - this should help in organising the materials into groups, etc.

Perhaps at some point we can also look at some sort of layered node graph, or simply group material nodes together when they are grouped inside sketchup. It's too soon to tell though, but we're getting there.
User avatar
haze
OctaneRender Team
OctaneRender Team
 
Posts: 802
Joined: Sun Feb 08, 2015 8:57 pm

Re: Near future plans

Postby smicha » Tue Jan 31, 2017 11:03 pm

smicha Tue Jan 31, 2017 11:03 pm
haze wrote:....Perhaps at some point we can also look at some sort of layered node graph, or simply group material nodes together when they are grouped inside sketchup. It's too soon to tell though, but we're getting there.


Good - I hope my very old post on perfect exporter with proper nodal structure is still valid :)
Win7, Modo 10.1, Octane for Modo and Sketchup, nVidia latest, TITAN+3x780 6GB, 2600K, P8P67WS, 32GB, 1350W
SMH10, EK, Airplex_480, SR1_560, 20xNB_PL2, 2xD5, Aquaero 6XT
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
User avatar
smicha
Licensed Customer
Licensed Customer
 
Posts: 3145
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland
PreviousNext

Return to SketchUp


Who is online

Users browsing this forum: No registered users and 1 guest

Sat Dec 07, 2019 9:27 pm [ UTC ]