in the standalone i can easy setup a render - even when i have never used the standalone...
- a render target
- attach a geometry mesh
- add a kernal
- add a camera
and vupti - there is my render.
if i create a box then add some material and open the octane interactive viewport and then the node editor i'm presented to two nodes - a link to geometri and a material node.
but how do i use the render target and other nodes in sketchup?
if i add a render target and a camera, they are gone when i reopen the node editor.
and where do i find the proxy node?
or in other words - how to best use the node editor in skethup?