Octane Render for SketchUp 3.03.3.2 Stable (obsolete)

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Octane Render for SketchUp 3.03.3.2 Stable (obsolete)

Postby CaptainCrowbar » Wed Sep 07, 2016 3:20 am

CaptainCrowbar Wed Sep 07, 2016 3:20 am
This is the first official Stable Release of the Octane 3.0 plugin for SketchUp. The biggest change since the last test release is the addition of support for the Skatter plugin. There are also fixes for an issue several users have had with texture scaling, along with various other bug fixes, and an updated manual for 3.0.

Skatter can now be used in its "Render Only" mode with the Octane plugin. This will show the scattered objects as placeholders in the SketchUp view, but fully rendered in the Octane view. More details can be found in the Skatter section of the manual here.

The 2.x and 3.x plugins cannot be simultaneously installed with the same copy of SketchUp. Installing the 3.x plugin should replace the 2.x plugin if you already have it, although we recommend uninstalling any existing plugins first. If you install the 3.x plugin and want to go back to 2.x, you will need to fully uninstall the plugin before reinstalling 2.x.

Please note that stable releases will not be identified by any special version numbers. Because of potential compatibility issues if different builds of the Octane engine are run on the same system, we believe it is more important to keep plugin version numbers synchronised with the corresponding build of the standalone Octane application and the Octane SDK.

Major Changes (since 2.x)

* Like the Octane 3 standalone version, the SketchUp plugin uses the new single sign-on system. You still need to have purchased a license for the SketchUp plugin, but it will now be checked automatically when you log in using your Otoy account credentials; you no longer need to keep track of user IDs and passwords for individual licenses.

* Because most rendered images are now stored in your computer's main RAM instead of your video card's RAM (see the section on host film buffers in the Octane 3 feature list here), all Octane 3 applications, including the SketchUp plugin, will frequently use a good deal more memory than their Octane 2 equivalents, especially for high resolution renders. You should keep this in mind when upgrading.

* The new authorization management window is a modal dialog where the user can sign out and sign in. It also informs the you under which name you are signed in and if that sign-in was in offline or online mode. When a user signs out, all of your licenses which were activated on this computer will be deactivated. This requires that all these licenses are currently not in use by other Octane processes. If that's not the case the sign out will fail.

* Because of ongoing changes to the license management system, you should avoid mixing different 3.x Octane installations on the same computer. Please make sure that all Octane standalone and plugin installations are the same version. (Expect this to be relaxed in future releases.)

* 3.03+ releases include experimental Pascal GPU support. Please note that we are still working on performance issues there.

* Support has been added for the Skatter plugin's Render Only mode.

SketchUp Version

- The plugin requires SketchUp 2015 or 2016 for Windows x64.
- SketchUp 2016 is recommended.
- If you are using SketchUp 2015, remember to select this when installing the plugin.
- If you have multiple versions of SketchUp, plugins are installed separately for each version.
- The plugin is not compatible with any x86 (32-bit) version of SketchUp.

System Requirements

- 64-bit Intel or AMD CPU.
- Microsoft Windows 7, 8, 8.1, or 10 for x64.
- Windows 10 compatibility is still provisional; Windows 8 or 8.1 is recommended.
- One or more recent model Nvidia GPU cards.
- Nvidia drivers 353.x or later; CUDA 7.5 support is required.

More Information

- SketchUp plugin manual (3.0)
- New features in Octane 3.0 (manual)
- New features in Octane 3.0 (forum)
- Octane 3.0 release notes
- Octane 3.03.3 release notes
- Post your questions here on this forum thread!

Support Information

If you have a support issue, please provide the following information:
- Operating system (e.g. Windows 8.1 x64)
- CPU type (e.g. Intel Core i7)
- Amount of RAM
- Graphics cards - model (e.g. Nvidia GTX 690 with 4GB)
- Nvidia driver version (e.g. 365.10)
- SketchUp version (e.g. SketchUp Pro 2016 version 16.1.1449 64-bit)
- OctaneRender for SketchUp version (e.g. 3.03.3.2)

The most important part of resolving a problem is our being able to reproduce the problem, so please provide as much detail as possible!

Download Links

- Current 3.x beta release
- Current 3.x demo release
- Current 2.x release
- Current 2.x demo release

Release Notes

3.03.3.2
- First stable release of 3.0 series.
- Added Skatter support.
- Compiled with Octane 3.03.3 SDK.
- Fixes for texture scaling issue and various other bugs.

3.03.2.3
- More changes to file path code.

3.03.2.2
- Tweaks to internal file name manipulation code to avoid save errors due to invalid paths.

3.03.2.1
- Rewritten shutdown process to address license deactivation issues.

3.03.2.0
- Compiled with Octane 3.03.2b SDK.
- Changes to file path handling code to address issue with user home directories on network paths.

3.02.0.0
- Compiled with Octane 3.02.0 SDK.

3.01.1.0
- Compiled with Octane 3.01.1 SDK.

3.0.1.21
- Compiled with Octane 3.01 release SDK.
- Added authorization management window

3.0.0.20:
- Compiled with Octane 3.0 release SDK.

3.0.0.4:
- Compiled with Octane 3.0.0 beta 4.
- Added a demo version.

3.0.0.1:
- Compiled with Octane 3.0.0 beta 1.
- Internal changes to texture rendering, LiveDB access, and licensing for compatibility with Octane 3 API changes.
Last edited by CaptainCrowbar on Wed Oct 12, 2016 1:17 am, edited 1 time in total.
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby fivebythree » Thu Sep 08, 2016 6:17 am

fivebythree Thu Sep 08, 2016 6:17 am
Huge! Congratulations on implementing Skatter. Going to have to test it out at work tomorrow. :D

Well I couldn't wait... Very impressive result. Grats, grats!

SkatterTest.jpg
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby ff7darkcloud » Thu Sep 08, 2016 6:41 am

ff7darkcloud Thu Sep 08, 2016 6:41 am
OMG thanks!!, can't wait to test it.
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby Interfaces » Thu Sep 08, 2016 7:03 am

Interfaces Thu Sep 08, 2016 7:03 am
THANKS :D :D :D

Finally some good news, it works very well !!!!
Now we must continue on:
- 1) Nodal Approach
- 2) Animation
- 3) baking

Good work !!!
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby Jorgensen » Thu Sep 08, 2016 4:27 pm

Jorgensen Thu Sep 08, 2016 4:27 pm
skatter simply won't work.

i do as it's done in the manual - but select grass from the library. - i have also tried creating a custom object.

has anyone else problems?

thanks
jorgensen
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby azen » Thu Sep 08, 2016 9:09 pm

azen Thu Sep 08, 2016 9:09 pm
Jorgensen wrote:skatter simply won't work.

i do as it's done in the manual - but select grass from the library. - i have also tried creating a custom object.

has anyone else problems?

thanks
jorgensen



I am happy to walk you through the steps directly. If there is anything ambiguous or unclear in the documentation, I will amend it immediately.

please walk me through your workflow, step by step, and I will see if I can pick out anything missing. For instance, did you select "Geometry" or "Proxy" with the grass?
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby azen » Thu Sep 08, 2016 9:39 pm

azen Thu Sep 08, 2016 9:39 pm
Interfaces wrote:THANKS :D :D :D

Finally some good news, it works very well !!!!
Now we must continue on:
- 1) Nodal Approach
- 2) Animation
- 3) baking

Good work !!!



Hi,

Nodal Approach is the current thing being worked on for the next major release. Animation will be investigated. Texture baking, from what I have seen, will require Octane to work with another external plugin - hopefully we can get something simple together for that.
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby Interfaces » Fri Sep 09, 2016 6:21 am

Interfaces Fri Sep 09, 2016 6:21 am
Thank you for your answers it gives a smile, go on like this, with the nodal approach we can say that this is really a plugin.
Thanks ;)
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby fivebythree » Fri Sep 09, 2016 11:39 pm

fivebythree Fri Sep 09, 2016 11:39 pm
I'm using the intermediate skatter release that is for Octane users only shared by the software creator from this post -- viewtopic.php?f=31&t=53325&start=20 But that's probably not the issue. Have to hit the re-render button, then refresh the octane window.
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Re: Octane Render for SketchUp 3.03.3.2 Stable Release

Postby smicha » Sat Sep 10, 2016 7:27 am

smicha Sat Sep 10, 2016 7:27 am
Good job. I'll be around :)

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build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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