Octane Render for SketchUp 3.03.2b Test Release

Forums: Octane Render for SketchUp 3.03.2b Test Release
SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)

Re: Octane Render for SketchUp 3.03.2b Test Release

Postby oscartung » Fri Jul 29, 2016 2:28 am

oscartung Fri Jul 29, 2016 2:28 am
Thank you for your response.

Regarding the new sign in system, I remember it had something to do with not being signed out (and yes I tried pressing deactivate button on my account still no go), and I have no time to debug the matter, V2 the plugin is essential the same ( as I only use it to get the scatter node). Please make it simple !

As for future updates, I really do hope future updates are of something of use to us. Looking at just the past updates from V3 it seems that the only 'new' feature were a new demo & a new authorization management window :?

I understand nowadays companies to push things out before they're ready and patch things up along the way, but 2 years now, charged us twice, and we still don't have a working version, that's just outrageous :evil: :evil:

3.03.2.0
- Compiled with Octane 3.03.2b SDK.
- Changes to file path handling code to address issue with user home directories on network paths.

3.02.0.0
- Compiled with Octane 3.02.0 SDK.

3.01.1.0
- Compiled with Octane 3.01.1 SDK.

3.0.1.21
- Compiled with Octane 3.01 release SDK.
- Added authorization management window

3.0.0.20:
- Compiled with Octane 3.0 release SDK.

3.0.0.4:
- Compiled with Octane 3.0.0 beta 4.
- Added a demo version.

3.0.0.1:
- Compiled with Octane 3.0.0 beta 1.
- Internal changes to texture rendering, LiveDB access, and licensing for compatibility with Octane 3 API changes.
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Re: Octane Render for SketchUp 3.03.2b Test Release

Postby smicha » Fri Jul 29, 2016 11:58 am

smicha Fri Jul 29, 2016 11:58 am
Paul codes many plugins and he coded today a feature for Modo I asked just a week ago and it's done. viewtopic.php?f=34&t=55078&p=284475#p284475

This is the way the perfect development looks like. He just delivers what we ask if possible in Modo environment.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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