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adding emisson texture - scale?

PostPosted: Tue Jul 12, 2016 9:23 pm
by Jorgensen
hi

i'm trying to create a TV screen by converting a sketchup material to an octane diffuse material, and then adding an emission texture > texture > image and then select the same image as in diffuse - but then the scale is all wrong and i have to fiddle around with un transform s.x, s.y, t.x and t.y.

am i'm doing it wrong? is there a easier way? - i'm not having this issue in 3ds max.

thanks
jorgensen

Re: adding emisson texture - scale?

PostPosted: Tue Jul 12, 2016 11:06 pm
by azen
Hi,

There have been some issues with scaling of textures in the past. It could be possible that we need to expose more options on the editor. I will take a closer look at these screenshots and see if this is the case.