hi
i'm trying to create a TV screen by converting a sketchup material to an octane diffuse material, and then adding an emission texture > texture > image and then select the same image as in diffuse - but then the scale is all wrong and i have to fiddle around with un transform s.x, s.y, t.x and t.y.
am i'm doing it wrong? is there a easier way? - i'm not having this issue in 3ds max.
thanks
jorgensen