fivebythree wrote:Vertex tools solves the no quads issue. It functions on the hidden geometry mode triangles that SU is based on. But retain the quad structure when export to other 3d programs. I'm learning how to use Blender as a backup on handling client files. Our firm generally uses SU for every project cause its fast and simple, Blender too is simple but lacks fundamental tools that I have so accustom to in SU. Cinema 4d is great but very expensive... Blender is free and has an awesome community with solid plugins and help.
fivebythree wrote:I prefer to do organic modeling in Blender. Its more natural, for all the reasons you've listed. These plugins are a wonderful step forward for SketchUp, its showing the bright future that the software is capable of. Hopefully Octane follows suit!
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