QUIKEL-3DO with sketchup and octane ?

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Re: QUIKEL-3DO with sketchup and octane ?

Postby fivebythree » Tue Feb 16, 2016 3:49 pm

fivebythree Tue Feb 16, 2016 3:49 pm
Got sidetracked at work. Thankfully busy, but I do have some time to work on it again. This one will be mostly done in Blender, but the geometry can come from SketchUp. Cheers.
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Re: QUIKEL-3DO with sketchup and octane ?

Postby fivebythree » Tue Feb 16, 2016 6:21 pm

fivebythree Tue Feb 16, 2016 6:21 pm
https://www.youtube.com/watch?v=hAIcH0v-YsU

Made a quick clip (no-edits, and no annotation). I'll edit this at a later time to include. But pause will have to work for now! Anyway the material stage has to happen in Blender, that's where their naming comes from too. I forgot to name the materials, but the results will be the same. Good luck.

Note - in blender make sure you set the renderer to Cycles. Blender render will work too, but I find cycles is faster. Also, don't triangulate out of blender. I kept the item selected on export. And you can see the problem it creates in Octane.
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Re: QUIKEL-3DO with sketchup and octane ?

Postby Interfaces » Wed Feb 17, 2016 12:30 pm

Interfaces Wed Feb 17, 2016 12:30 pm
Thanks very much for the vidéo,

I will test !!
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